<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
  <channel>
    <title>Design Systems on Mustafa Kurtuldu | Blog &amp; Portfolio</title>
    <link>/tags/design-systems/</link>
    <description>Recent content in Design Systems on Mustafa Kurtuldu | Blog &amp; Portfolio</description>
    <generator>Hugo -- gohugo.io</generator>
    <language>en-us</language>
    <lastBuildDate>Fri, 05 Oct 2018 00:00:00 +0000</lastBuildDate><atom:link href="/tags/design-systems/index.xml" rel="self" type="application/rss+xml" />
    <item>
      <title>How to create a design system</title>
      <link>/how-to-build-a-design-system/</link>
      <pubDate>Fri, 05 Oct 2018 00:00:00 +0000</pubDate>
      
      <guid>/how-to-build-a-design-system/</guid>
      <description>A design system is a set of principles that helps guide designers trying to navigate a platform, environment or ecosystem. Sometimes they impose restrictions and force rules, but a good set will always seek to guide. Design principles are not a new thing, Roman architect Vitruvius had three golden rules for great architecture;
 Durability (Firmatis ): The building should be robust and remain in good condition. Utility (Utilitas): The building should be functional and useful for the people who are in it.</description>
    </item>
    
  </channel>
</rss>
